About
The person behind Loreweaver.
Research and Development
Fifteen years at the intersection of AI research, computer vision, and software engineering — turning prototypes into real systems that work in the real world. For assistance in your AI projects, please contact me at [email]. Able to work in either the EEA or the US.
Why Loreweaver
I've been a tabletop RPG game master for years. The administrative overhead — tracking NPCs, locations, relationships, continuity across dozens of sessions — is exactly the kind of problem AI should solve. Loreweaver exists because I want to use it.
The best tools disappear into the work. Loreweaver should feel less like software and more like a co-GM who was paying attention when you weren't.